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26 August 2021 00:17
HUMANKIND V1.01.0059-S10, RELEASE (64-bit Standalone, build: 165210)

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00:17:16:123NoneWaiting for scene (#0, name: 'Mercury (Main)') to be loaded...

Amplitude.Framework.Application+d__117:MoveNext()

00:17:16:251NoneScene (#0, name: 'Mercury (Main)') has been loaded.

Amplitude.Framework.Application+d__117:MoveNext()

00:17:16:253NoneAmplitude.Framework version 2.5.16+496d0d3f13.

Amplitude.Framework.Application:OnApplicationStarting()

00:17:16:253NoneStarting the application, version is V1.01.0059-S10, RELEASE (64-bit Standalone, build: 165210)...

Amplitude.Framework.Application:OnApplicationStarting()

00:17:16:253NoneMultiplayer cross-compatibility version is 34756d97f5febd78125233b777845947.

Amplitude.Mercury.Application:OnApplicationStarting()

00:17:16:277NoneParsing the command line arguments...

Amplitude.Mercury.Application+d__11:MoveNext()

00:17:16:286NoneLoading registry file 'D:/Spiele_D/Steam2/steamapps/common/Humankind/Registry.xml'...

Amplitude.Framework.Application:LoadRegistryFile(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:17:16:435NoneRegistry file 'C:\Users\benni_000\Documents\Humankind\Registry.xml' does not exist.

Amplitude.Framework.Application:LoadRegistryFile(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:17:16:489NoneLoading plugin scene 'Assets/Scenes/Plugins/Platform/Steam (Platform).unity'...

Amplitude.Framework.Application+d__98:MoveNext()

00:17:16:623NoneAssetDatabase.Load GraphicsLowLevel

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

00:17:16:749NoneAssetProvider 'instancingandfx.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:17:16:814NoneAssetProvider 'mercury.data.shared.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:17:16:960NoneLoading plugin scene 'Assets/Scenes/Plugins/Transportation/Photon (Transportation).unity'...

Amplitude.Framework.Application+d__98:MoveNext()

00:17:16:991NoneLoading plugin scene 'Assets/Scenes/Plugins/Backtrace/Backtrace.unity'...

Amplitude.Framework.Application+d__98:MoveNext()

00:17:17:880NoneSteamworks successfully initialized.

Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+d__21:MoveNext()

00:17:17:881NoneUsing digital distribution client: [SteamClient] (Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient)

Amplitude.Framework.Application+d__105:MoveNext()

00:17:18:031NoneUsing digital distribution credentials: 'Emmerich', 0x011000010219fdf8, Steam.

Amplitude.Framework.Application+d__105:MoveNext()

00:17:18:031NoneUsing digital distribution current game language: 'english'.

Amplitude.Framework.Application+d__105:MoveNext()

00:17:18:032NoneOperation was queued without a running storage thread. Executing the operation immediately.

Amplitude.Framework.Storage.StorageThread:QueueOperation(System.Reflection.MonoParameterInfo)

00:17:18:034NoneOperation was queued without a running storage thread. Executing the operation immediately.

Amplitude.Framework.Storage.StorageThread:QueueOperation(System.Reflection.MonoParameterInfo)

00:17:18:420NoneSimulation: Entity contract count: 37 / 63.

Amplitude.Framework.Simulation.SimulationEntityRepository:Initialize()

00:17:18:452NoneInitializing the Wwise sound engine...

Amplitude.Wwise.Audio.AudioManager+d__52:MoveNext()

00:17:18:480NoneSound engine initialized.

Amplitude.Wwise.Audio.AudioManager+d__52:MoveNext()

00:17:18:536NoneLoading audio module 'Amplitude.Mercury.Audio.BankAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

00:17:19:256NoneLoading audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

00:17:19:257NoneLoading audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

00:17:19:375NoneAssetDatabase.Load Audio

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

00:17:21:138NoneAssetProvider 'mercury.data.audio.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:17:22:557NoneAssetProvider 'lipsyncdata.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:17:22:571NoneLoading audio module 'Amplitude.Mercury.Audio.MusicAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

00:17:23:848NoneLoading audio module 'Amplitude.Mercury.Audio.ListenerPositioningAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

00:17:23:848NoneLoading audio module 'Amplitude.Mercury.Audio.BiomeAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

00:17:23:848NoneLoading audio module 'Amplitude.Mercury.Audio.TerrainAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

00:17:23:888NoneLoading audio module 'Amplitude.Mercury.Audio.CityAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

00:17:23:890NoneLoading audio module 'Amplitude.Mercury.Audio.UnitAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

00:17:23:890NoneLoading audio module 'Amplitude.Mercury.Audio.UnitVoiceAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

00:17:24:059NoneChanging display settings to 1920x1080 (0)...

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

00:17:24:059None... switching to 1920x1080 (0) (fullscreen: True)...

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

00:17:24:422NoneAssetProvider 'mercurydatabases.avatarpresentation.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:17:24:440NoneStorage thread started.

Amplitude.Framework.Storage.StorageThread:StartThread()

00:17:24:443NoneSteamworks successfully initialized.

Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+d__11:MoveNext()

00:17:24:481NoneScanning assemblies for subclasses of Message...

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

00:17:24:498NoneAssetDatabase.Load GraphicsFont

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

00:17:24:729NoneScanned 124 assemblies in 247 milliseconds.

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

00:17:24:761NoneAssetProvider 'mercury.data.ui.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:17:24:791NoneAssetProvider 'mercury.data.ui.update.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:17:25:707NoneAssetDatabase.Load UILowLevel

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

00:17:26:088NoneAssetProvider 'mercury.data.production.ui.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:17:27:003UI Steam[UI] In UIMercuryMaterialCollection (Amplitude.UI.UIMaterialCollection) using a 1240 collisionFreeHashSetSize

Amplitude.UI.UIMaterialCollection:Load()
Amplitude.UI.UIMaterialCollection:Load()
Amplitude.UI.UIMaterialCollection:LoadIfNecessary()
Amplitude.UI.Renderers.UIRenderingManager:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIView:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:OnEnable()

00:17:27:007NoneAssetDatabase.Load UIData

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

00:17:28:170NoneAssetProvider 'ui_textures.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:17:30:362NoneCreating atlas [Font:distanceFieldAtlas] from 2048x2048xRFloat

Amplitude.Graphics.Text.GlyphAtlas:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:17:30:401NoneCreating atlas [Font:softwareRasterAtlas] from 2048x2048xARGB32

Amplitude.Graphics.Text.GlyphAtlas:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:17:33:417NoneChanging display settings to 1920x1080 (0)...

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

00:17:33:417None... switching to 1920x1080 (0) (fullscreen: True)...

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

00:17:33:418NoneMounting complete

Amplitude.Mercury.Input.InputManager+d__0:MoveNext()

00:17:34:308NoneAssetProvider 'en-us-localization.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:17:34:460NoneThe database of type 'Amplitude.Framework.Input.ActionDefinition' has overriden an element because its key name 'RenameSelected' was already registered for the same revision number #1.

Amplitude.Framework.Datatable`1[[Amplitude.Framework.Input.ActionDefinition, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

00:17:34:461NoneDiscarding action map 'Presentation.Cheats' because of accessibility level 'ProtectedInternal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

00:17:34:466NoneDiscarding action map 'Presentation.Editor' because of accessibility level 'Internal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

00:17:34:468NoneDiscarding action map 'Presentation.Camera.Internal' because of accessibility level 'ProtectedInternal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

00:17:34:468NoneDiscarding action map 'Presentation.HelpLayer.Internal' because of accessibility level 'Internal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

00:17:35:285NoneRequestEncryptedAppTicket is completed with result : k_EResultOK

Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient:b__14_0(System.Reflection.MonoParameterInfo)

00:17:35:287UI Steam[UI] Resolution initialized to 1920x1080

Amplitude.UI.UIHierarchyManager:SpecificLateUpdate()
Amplitude.UI.UIHierarchyManager:SpecificLateUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

00:17:35:633NoneStart play movie (Movies/AMPLITUDE Studios.webm) with timeout (25)

Amplitude.Mercury.Application+d__17:MoveNext()

00:17:35:728NonePlaying with 2 downloadable content(s): Pre-purchase, Deluxe.

Amplitude.Mercury.DigitalDistribution.DownloadableContentManager+d__16:MoveNext()

00:17:35:729NonePlaying with 2 activated downloadable content(s): Pre-purchase, Deluxe.

Amplitude.Mercury.DigitalDistribution.DownloadableContentManager+d__16:MoveNext()

00:17:35:729NoneLoading audio module 'Amplitude.Mercury.Audio.PingAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

00:17:35:730NoneThe audio manager is ready.

Amplitude.Wwise.Audio.AudioManager+d__52:MoveNext()

00:17:35:740NoneCannot get statistic (name: 'StatHalfTerritoryCount', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:CollectStatistics()

00:17:35:741NoneCannot get statistic (name: 'StatColonizedPercent', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:CollectStatistics()

00:17:35:752UI Steam[UI] Loading regular fallback texture dcd92d053b27adc4d97b97e345d65460 (nullref: True)

Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture()
Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture()
Amplitude.UI.Renderers.UIRenderingManager:RetrieveTextureSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITexture:GetAsset()
Amplitude.UI.UIPrimitiveDrawer:Rect(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Renderers.UIImage:Render(System.Reflection.MonoParameterInfo)
Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIView:Render()
Amplitude.UI.Renderers.UIRenderingManager:Render()
Amplitude.UI.UIUpdatingManager:Render()
Amplitude.UI.UIUpdatingManager:LateUpdate()

00:17:36:265NoneMovie start after 12.2255539

Amplitude.Mercury.Avatar.AvatarManager+d__99:MoveNext()

00:17:37:977NoneEnd play movie Movies/AMPLITUDE Studios.webm

Amplitude.Mercury.Application+d__17:MoveNext()

00:17:37:977NoneMovie end after 13.9381123

Amplitude.Mercury.Avatar.AvatarManager+d__99:MoveNext()

00:17:37:979NoneAssetDatabase.Load Avatar

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

00:17:38:901NoneAssetProvider 'mercury.data.avatars.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:17:39:260NoneAssetProvider 'mercury.data.avatarsanimation.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:17:39:828NoneAssetProvider 'mercury.data.customizations.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:17:40:059NoneAssetProvider 'outgameviews.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:17:40:675NoneTrying to get a datatable element of type Amplitude.Mercury.Persona.PersonaPresetDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

00:17:40:682NoneParsing the command line arguments...

Amplitude.Mercury.Application+d__10:MoveNext()

00:17:40:683None[Analytics] CommandLine EndPoints 0; CommandLine Filters 0; Accessibility Public

Amplitude.Mercury.Application:StartAnalytics()

00:17:40:684None[Analytics] Starting Analytics Public Session with user_id 76561197995523576 ; gamecode 1124300 ; platformID 1 ; application_version V1.01.0059-S10, RELEASE (64-bit Standalone, build: 165210); sessionId 77a18a177208480ba57ce95aee931b7c

Amplitude.Mercury.Analytics.Analytics_Public:StartAnalyticsSession()

00:17:40:845NoneRuntime configuration is null or empty; using the default module 'project mercury' as new configuration.

Amplitude.Framework.Runtime.RuntimeManager+d__33:MoveNext()

00:17:40:849NoneLoading runtime module 'project mercury', 'Project Mercury'...

Amplitude.Framework.Runtime.Runtime+d__39:MoveNext()

00:17:44:945NoneAssetProvider 'mercurydatabases.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:18:05:284NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EventPublishNotificationData' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

00:18:05:284NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EndGameDefinition_LastHumanStanding' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

00:18:05:284NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EndGameDefinition_SpaceRace' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

00:18:05:284NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EndGameDefinition_Standard' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

00:18:05:284NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EndGameDefinition_TimeLimit' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

00:18:05:284NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'SystemSettingControlsStartChatting' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

00:18:05:310NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_EmpireBonus_PrehistoricStrengthBonus' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

00:18:05:310NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_Ambition' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

00:18:05:862NoneThe database of type 'Amplitude.Mercury.Data.VideoSubtitleElement' has overriden an element because its key name 'Tutorials_10_Battle2_pl-PL' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.Mercury.Data.VideoSubtitleElement, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

00:18:06:185NoneSpent 25.3360483 second(s) loading 1 module plugin(s).

Amplitude.Framework.Runtime.Runtime+d__41:MoveNext()

00:18:06:251NoneApplication started.

Amplitude.Mercury.Application:OnApplicationStarted()

00:18:06:283NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

00:18:06:283NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

00:18:06:283NoneGameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

00:18:06:407None[UI] Could not find UIMapper 'DiplomaticAbility'

Amplitude.Mercury.UI.Helpers.DataUtils:GetUIMapper(System.Reflection.MonoParameterInfo)

00:18:06:407None[UI] Could not find UIMapper 'RenameUnit'

Amplitude.Mercury.UI.Helpers.DataUtils:GetUIMapper(System.Reflection.MonoParameterInfo)

00:18:06:497None[UI] Could not find UIMapper 'DiplomaticAbility'

Amplitude.Mercury.UI.Helpers.DataUtils:GetUIMapper(System.Reflection.MonoParameterInfo)

00:18:06:497None[UI] Could not find UIMapper 'RenameUnit'

Amplitude.Mercury.UI.Helpers.DataUtils:GetUIMapper(System.Reflection.MonoParameterInfo)

00:18:06:612UI Steam[UI] Start loading out-game windows.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:18:08:034None%ControlBannerReligionPopupReformationDescription Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

00:18:08:034None%NextTenetTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

00:18:08:075None%VeterancySingleStatTooltipBrickCurrentVeterancyLevelDescription Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

00:18:08:080UI Steam[UI] Finished loading out-game windows windows in 1.4 seconds.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:18:08:106NoneAssetDatabase.Load Default|FxLowLevel|FxData|Terrain|Unit

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

00:18:08:131NoneAssetProvider 'automation.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:18:08:171NoneAssetProvider 'fxartist.heavy.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:18:08:667NoneAssetProvider 'fxartist.light.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:18:09:009NoneAssetProvider 'levelbuildcomposition.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:18:09:137NoneAssetProvider 'levelbuildelements.heavy.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:18:10:772NoneAssetProvider 'levelbuildelements.light.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:18:10:794NoneAssetProvider 'mercury.data.mecanimevent.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:18:11:583NoneAssetProvider 'mercury.data.units.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:18:11:598NoneAssetProvider 'scenario.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:18:11:606NoneAssetProvider 'terrain.exploration.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:18:11:644NoneAssetProvider 'terrain.mapsaves.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:18:11:696NoneAssetProvider 'terrain.matchingheavy.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:18:11:718NoneAssetProvider 'terrain.matchinglight.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)